I also fixed the bouncy blocks. They made you bounce higher and higher, but increasing the jump a lot in each bounce, so in the end the character was too fast and there were glitches like wall-tresspasing and so.
- Short Term Tasks:
- Create structures and fuctions to make the code cleaner and lighter. (Class "block", with "bouncy", "triangle"... etc using hierarchy)
- Finish all the coding required to make a simple playable level (Starting door, exit door and level end messange)
- Game Menus
- Level Editor
- Enemies
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